ParticleSystem
Manages particle state as well as the forces and constraints that act on its particles.
ParticleSystem( particles, iterations )
      
      
      
      
    src/systems/ParticleSystem.js:15
    
    
    - 
        
particlesInt | ArrayNumber of particles or array of initial particle positions
 - 
        
iterationsIntNumber of constraint iterations per system tick
 
accumulateForces( delta )
            private
            
            
            
          src/systems/ParticleSystem.js:345
          
          Accumulate forces acting on particles.
- 
              
deltaFloatTime step
 
addConstraint( constraint )
            
            
            
            
          src/systems/ParticleSystem.js:226
          
          Add a constraint
- 
              
constraintConstraint 
addPinConstraint( constraint )
            
            
            
            
          src/systems/ParticleSystem.js:246
          
          Add a pin constraint.
        Although intended for instances of PointConstraint, this can be any
        type of constraint and will be resolved last in the relaxation loop.
- 
              
constraintConstraint 
getAngle( a, b, c )
            
            
            
            Float
          src/systems/ParticleSystem.js:132
          
          Alias for Vec3.angle. Calculates angle from positions.
- 
              
aIntParticle index
 - 
              
bIntParticle index
 - 
              
cIntParticle index
 
Angle in radians
getDistance( a, b )
            
            
            
            Float
          src/systems/ParticleSystem.js:120
          
          Alias for Vec3.getDistance. Calculates distance from positions.
- 
              
aIntParticle index
 - 
              
bIntParticle index
 
Distance
src/systems/ParticleSystem.js:108
          
          Alias for Vec3.copy. Copys vector from positions.
- 
              
iIntParticle index
 - 
              
outVec3 
out
integrate( delta )
            private
            
            
            
          src/systems/ParticleSystem.js:192
          
          Calculate particle's next position through Verlet integration.
        Called as part of tick.
- 
              
deltaFloatTime step
 
removeConstraint( constraint )
            
            
            
            
          src/systems/ParticleSystem.js:236
          
          Alias for Collection.removeAll. Remove all references to a constraint.
- 
              
constraintConstraint 
removeForce( force )
            
            
            
            
          src/systems/ParticleSystem.js:335
          
          Alias for Collection.removeAll. Remove all references to a force.
- 
              
forceForce 
removePinConstraint( constraint )
            
            
            
            
          src/systems/ParticleSystem.js:258
          
          Alias for Collection.removeAll. Remove all references to a pin constraint.
- 
              
constraintConstraint 
satisfyConstraintGroup( group, [count], [itemSize] )
            private
            
            
            
          src/systems/ParticleSystem.js:292
          
          Resolve a group of constraints.
- 
              
groupArrayList of constraints
 - 
              
[count]IntOverride for number of particles a constraint affects
 - 
              
[itemSize]IntOverride for particle index stride
 
satisfyConstraints(   )
            private
            
            
            
          src/systems/ParticleSystem.js:268
          
          Run relaxation loop, resolving constraints per defined iterations. Constraints are resolved in order by type: global, local, pin.
setPosition( i, x, y, z )
            
            
            
            
          src/systems/ParticleSystem.js:94
          
          Alias for Vec3.set. Sets vector of positions and positionsPrev.
- 
              
iIntParticle index
 - 
              
xFloat - 
              
yFloat - 
              
zFloat 
setWeight( i, w )
            
            
            
            
          src/systems/ParticleSystem.js:145
          
          Set a particle's mass
- 
              
iIntParticle index
 - 
              
wFloatWeight
 
tick( delta )
            
            
            
            
          src/systems/ParticleSystem.js:369
          
          Step simulation forward one frame. Applies forces, calculates particle positions, and resolves constraints.
- 
              
deltaFloatTime step
 
_iterations Int
            private
            
            
            
          src/systems/ParticleSystem.js:62
          Number of constraint relaxation loop iterations
accumulatedForces Float32Array (Vec3)
            
            
            
            
          src/systems/ParticleSystem.js:45
          Accumulated forces currently acting on particles